Compression
Compression is used to reduce the size of packets. This is beneficial to reduce bandwidth server side and also to help players on slower internet connections.
Configuring Compression
enabled
: Boolean
Whether packet compression is enabled or not.
TIP
It might be beneficial to disable compression if the server is behind a proxy.
toml
[packet_compression]
enabled = true
threshold
: Integer (0-1024)
The minimum packet size before the server attempts to compress the packet.
CAUTION
Increasing this value can hurt players on slower connections.
toml
[packet_compression]
threshold = 256
level
: Integer (0-9)
A value between 0 to 9: 0 to disable compression, 1 being the fastest compression (at the cost of size), and 9 being maximum compression (at the cost of speed).
toml
[packet_compression]
level = 4
Default Config
By default, compression is enabled.
toml
[packet_compression]
enabled = true
threshold = 256
level = 4