PVP
PVP is a core part of vanilla mechanics, with even the smallest change affecting gameplay. Pumpkin allows you to fully configure PVP.
Configuring PVP
enabled
: Boolean
Whether PVP is enabled or not.
toml
[pvp]
enabled = true
hurt_animation
: Boolean
Whether to show red hurt animation and FOV bobbing or not.
toml
[pvp]
hurt_animation = true
protect_creative
: Boolean
Whether to protect players in creative againest PVP or not.
toml
[pvp]
protect_creative = true
knockback
: Boolean
Whether attacks should have knockback or not.
toml
[pvp]
knockback = true
swing
: Boolean
Whether players should swing when attacking or not.
toml
[pvp]
swing = true
Default Config
By default all PVP options are enabled to match vanilla behavior.
toml
[pvp]
enabled = true
hurt_animation = true
protect_creative = true
knockback = true
swing = true